Showing posts with label subdivision. Show all posts
Showing posts with label subdivision. Show all posts
Wednesday, April 29, 2009
More on Grammatical Subdivision
Here's a rough diagram of the process with the entities shown on the left and the process shown on the right.
Labels:
grammar,
grammatical subdivision,
grammatical system,
ideas,
subdivision
Grammatical Subdivision
I had somewhat of a small breakthrough several minutes ago. Grammatical percussion is really all about subdividing time. It's about taking a given chunk of time and doing something with it. Unlike the melodic grammatical system, the percussive system should have "words" that correspond to different ways to subdivide a set amount of time. This way, one does not have to deal with overlapping words and other problems that arise when the length of a word isn't absolutely defined.
The process of subdivision is recursive, so the process might start at the level of a measure and ask, "ok, how do I want to subdivide this measure?" The response may be, "I want to equal subdivisions." The process will then make another decision: "Do I want to go ahead and replace this chunk of time (half a measure) with an 8-beat word? Or do I want to subdivide it further?" Let's say the computer decides to split the first chunk of time into two quarter notes (4 beats, also 1/4 of a measure). It decides to replace the second chunk with a word.
So the system really operates around two entities and one process: time "chunks ," words, and subdivision, respectively.
Conceptually this is a big step forward for grammatical drumming. With any luck it will make the process a lot less painful.
The process of subdivision is recursive, so the process might start at the level of a measure and ask, "ok, how do I want to subdivide this measure?" The response may be, "I want to equal subdivisions." The process will then make another decision: "Do I want to go ahead and replace this chunk of time (half a measure) with an 8-beat word? Or do I want to subdivide it further?" Let's say the computer decides to split the first chunk of time into two quarter notes (4 beats, also 1/4 of a measure). It decides to replace the second chunk with a word.
So the system really operates around two entities and one process: time "chunks ," words, and subdivision, respectively.
Conceptually this is a big step forward for grammatical drumming. With any luck it will make the process a lot less painful.
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